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The engineering that sits inside a product.

Six areas, described by what they do for the product rather than by the tools involved. Most projects need several of them at once — that is usually the point.

01

Embedded Systems

The software that makes the product behave. How a device starts up, responds, recovers and keeps running once nobody is watching it.

Device behaviourReliabilityPower and performanceBring-up and test
02

Hardware & Product Integration

Electronics, sensors, actuators and mechanics have to become a single product. We make the parts agree with each other — electrically, physically and in software.

Sensor integrationBoard bring-upDesign reviewManufacturing readiness
03

Product Interfaces

How the product is operated and understood — by the person using it and by the technician who has to service it.

On-device interfacesControls and feedbackDiagnosticsService tooling
04

Connected Products

Products that have to work as a fleet. Connectivity, provisioning and updates are built into the product rather than added once it is already in the field.

ConnectivityProvisioningRemote updateMonitoring
05

Intelligent Products

Products that sense their surroundings and act on what they find, with the decision made on the device where it has to be immediate.

On-device processingSensingDecision logicField validation
06

Product Engineering

Everything that turns engineering into a product: architecture, documentation, testing and a credible path to production.

ArchitectureDocumentationTest and validationProduction support

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